💥Markhor ATM Robbery
A quick overview of what the resource offers
Last updated
A quick overview of what the resource offers
Last updated
RNG based system All probability percentages are adjustable in the config, the following situations are possible:
The robbery goes well, no alarm goes off and no tracker is placed. The robber can take the loot without anything happening.
The explosive doesn’t go off. No alarm will go off and no tracker will be placed. The robber does not receive any loot because the ATM did not explode.
The alarm will sound during installation. The police receive a report while the robber is placing the explosive. The explosive goes off but no tracker is placed.
During the explosion, the alarm goes off. Exactly the same as the alarm when setting, but here the robber will have more time to get away.
A tracker is placed in the money. An alarm goes off at the explosion, but as soon as the robber picks up the money, a tracker is on him. This tracker remains active for the set number of seconds, allowing the police to track its live location on the map.
Variable resource There are many different parameters that can be set. To name a few:
For realism, after picking up the money, the player is given a bag. The player only gets this if he didn’t have a bag on himself. If he had this, he keeps his original bag. The numbers that should be seen as a bag can be set per gender, and the bag that the person will receive can also be set.
All players who are too close to the ATM at the moment of explosion die. This distance is in the config.
The length that the robbery can last is a random number of seconds between two set values.
Both the jobs that should be notified of the alarm and jobs that should not start the robbery can be set independently of each other.
All the Markhor Bridge resources are supported
Logging is possible through the bridge
Server sided cooldown
The reward that the player should receive is randomly determined between two different values. This can vary from money to items.
By default, all Fleeca ATMs (name: prop_fleeca_atm) can be raided. It is possible to add or adjust additional ATM model names.
Minimum number of required agents that must be online before a robbery can be initiated can be set.
Of course, the different event names can also be changed.
Current available language settings:
EN | English
NL | Dutch