# Markhor Vehicleparts

{% embed url="<https://www.youtube.com/watch?v=ALhpjpHkMYg>" %}

{% embed url="<https://markhor-scripts.tebex.io/package/5610504>" %}
Buy now at the Tebex store
{% endembed %}

## Dependencies

* [markhor\_bridge](https://docs.markhorscripts.com/home/scripts/markhor-bridge)

## Features

**Physical Parts**\
The resource comes with 12 different vehicle parts. This varies from a brake light to a complete front bumper. These parts are placed in the hand of the mechanic after which they can be mounted on the car.\
\
**Own trigger method**\
In the config a client sided event name is described which can be used to open the menu. This event checks the player for the correct job and whether the player is outside a vehicle. In this way, the menu can be integrated in, for example, the mechanic job.\
You can also, for example, link ox\_target or qb\_target using this event.\
\
**Extras**\
\- All the [Markhor Bridge resources](https://app.gitbook.com/o/F9nrzQ2nRVJMcScc4k56/s/jerXUlZqUhXaenH4pxnn/scripts/markhor-bridge) are supported\
\- Logging is possible through the bridge\
\- Current available language settings:\
\- EN | English\
\- NL | Dutch
