Physical Parts
The resource comes with 12 different vehicle parts. This varies from a brake light to a complete front bumper. These parts are placed in the hand of the mechanic after which they can be mounted on the car.
Own trigger method
In the config a client sided event name is described which can be used to open the menu. This event checks the player for the correct job and whether the player is outside a vehicle. In this way, the menu can be integrated in, for example, the mechanic job.
You can also, for example, link ox_target or qb_target using this event.
Extras
- All the Markhor Bridge resources are supported
- Logging is possible through the bridge
- Current available language settings:
- EN | English
- NL | Dutch